This dissociative play is the player’s first clue that something is off. For example, Spec Ops’ intentionally banal combat ‐ obvious spawn points, a clunky cover system, temperamental aim-assist ‐ give the player a sense of the uncanny, an uneasy discomfort that bleeds into the disconnect the PTSD-suffering player character feels. Not only does Spec Ops update Coppola’s critique of American interventionism through its criticism of the War on Terror ‐ but it uses the particularities of its medium to do so: delving into the moral descent of the player’s character, and the player themselves, through level design, mechanics, and genre expectations. In addition to its aesthetic impact on games like Black Ops and Far Cry 3, Apocalypse Now’s thematic attention to the human capacity for cruelty permeates much of modern gaming, itself rife with simulated violence, to the degree that in-game “ on the ethics of that violence come off as cliché.”Īn oft, and rightfully, cited exception is 2012’s Spec Ops: The Line, a faithful if spiritual, adaptation of both Apocalypse Now and its own source material, Joseph Conrad’s Heart of Darkness. While you’d be forgiven for thinking a big budget, slow paced, art house meditation on America’s involvement in Vietnam isn’t the stuff video games are made of, Coppolla’s 1979 film has in fact already had a marked influence on the gaming industry. Pictured: stealth, horror, and survival elements. ![]() While some new content will be available, we’re told that core gameplay will center around the original film, and will focus on adapting its stealth, horror, and survival elements. Should it reach its goal of $900, 000, the project will present players with an interactive recreation of the 1979 film, where they will play as the drunk and marginally sane Captain Benjamin Willard (played in the film by the drunk and marginally sane Martin Sheen), who has been tasked with assassinating the renegade Colonel Kurtz. ![]() ![]() Even if it’s a disaster, Coppola’s involvement in adapting Apocalypse Now is a uniquely interesting case study.įrancis Ford Coppola’s private film studio American Zoetrope is partnering with a crack team of game industry veterans to adapt Apocalypse Now into a crowdfunded role playing game.
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